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Crafting macros
#1
Ok by popular demand, here are my macros for craft-grinding. to explain: the global goes into slot 11, the 5 tool macros go into slots 6-10. put structure crafting tools in slots 1-5 and correspond each tool macro w/the appropriate tool( 6:1, 7:2, 8:3, etc). be sure to use diff icons for each macro. these will still require r-clicks and dbl-clicks to activate and select resources, so i recommend assigning a mouse button to dbl-click (you DO have a good mouse, right?) anyway, if you need further explanation, just ask. oh, and these are set up for non-structural trader who can build personal harvesters. structural traders: sorry, but every lvl changes the schematic number; i know cuz i had one on another server when i first started. for more info, check out the SWG forums. happy grinding!

Global:

/ui action toolbarSlot05;
/pause 6;
/ui action toolbarSlot06;
/pause 7;
/ui action toolbarSlot07;
/pause 6;
/ui action toolbarSlot08;
/pause 7;
/ui action toolbarSlot09;
/pause 8;
/ui action toolbarSlot10;


Tool1:

/ui action toolbarSlot00;
/pause 1;
/selectDraftSchematic 1;
/pause 5;
/nextCraftingStage;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice noitem;
/createPrototype practice noitem;
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#2
Huh?????  *Looks totally lost*  And to think I mastered the old fasioned way.......... Tongue
Beware my dark side......oh! Hi Dark.
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#3
This isn't an auto-script, Snoop. It just eliminates most of the mouse movements.  ;D ;D ;D ;D
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#4
huh? i just use three crafting thingys to make stuff quick  ;D
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#5
Thanks for posting these macros!

BTW: Do you know how many trader skill boxes are left beyond the ones that are visible? I've filled all the visible ones, and I'm afraid any more grinding I do is just repeating the last skill box.

Acto'
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#6
(12-26-2005, 06:58 PM)Actocross link Wrote: Thanks for posting these macros!

BTW: Do you know how many trader skill boxes are left beyond the ones that are visible? I've filled all the visible ones, and I'm afraid any more grinding I do is just repeating the last skill box.

Acto'

Yep... check here  http://swg.1strev.com/prof_adv_det.html
Rebel parts... Imperial parts... All Made on Tatooine!!!
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#7
Thanks for the link Holmes, great info.

I've finished my grind and Acto' is now Master Weapon/Armorsmith/Merchant. I have also begun the tasks to become R.I.S. certified. Which means I have to locate some items that I hear are rarely dropping these days....

I'm sure that munitions traders will become more popular when the heavy weapons system gets implemented. (Unless it sucks of course!)
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#8
That's the next change coming eh?
Beware my dark side......oh! Hi Dark.
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#9
The what system?
~§~
Tanker (tangk'er)n. 1. A dusty, crusty, grease-covered, dirty, sweaty, bright eyed, fuzzy faced, haircut-needing, beer-drinking, underrated, over-worked, underpaid, oversexed, little s%#* who can take a Tank and do more battlefield damage in ten minutes than a grunt squad can do all day.
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#10
if you need extra armor ask me my account ends soon sadly again im not going to play for another 2 months i also got a whole bunch of weapons i made if any one needs it and who ever i ddin't give a xmas preseant it was a hand made rebel battle armor helmet Smile if i didn't give you remind me please i forget
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