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Warmaster Game Progress
#1
Not sure if any of ya were really interested last time, but I figured why not fill ya all in? 

I've made more progress on it.  Seems that my earlier statement that it was ready for play testers was a bit premature, and I haven't gotten any.  Which was a good thing. 

Currently it has a rough storyline, a list of skills, feats, and training schools, profession classes for the players, and the rules are being fleshed out currently.  It has a bit of greater mix than I originally planned in it.  Originally I wanted to mix it as an RPG and a tactical/strategy wargame.  It's still mostly that, but for the actual mechanics I also found it useful to pull a little from Warhammer 40k.  I also have some rough character and platoon sheets.  If I get this worked out well enough, we could see if we can't modify it for a Star Wars universe type game.  Should be possible, I'm making it to be simple and flexible in terms of the mechanics.

So shall I lay out the different parts? 
~§~
Tanker (tangk'er)n. 1. A dusty, crusty, grease-covered, dirty, sweaty, bright eyed, fuzzy faced, haircut-needing, beer-drinking, underrated, over-worked, underpaid, oversexed, little s%#* who can take a Tank and do more battlefield damage in ten minutes than a grunt squad can do all day.
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Messages In This Thread
Warmaster Game Progress - by M1A2Tanker - 01-05-2008, 03:03 PM
Re: Warmaster Game Progress - by murdock - 01-10-2008, 10:36 AM
Re: Warmaster Game Progress - by Acehigh - 01-10-2008, 10:55 PM
Re: Warmaster Game Progress - by M1A2Tanker - 01-14-2008, 01:25 AM

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