Just call me "Everything Guy!" ;D
I'm a Pilot, a Brawler, a Scout, a Marksman, an Entertainer, and a Artisan.
Not going to Master all of them of course. But I have a plan for'em.

LOL, add medic to that list and you have ME!! ;D You need training in Scout or Artisan, check with me once ya got the exp.
Oh yea, I'm also a medic. Knew I was forgetting something lol.
But I have a plan. The scout profession to help bring in the items needed to create things, the Brawler for sword combat (for preparation for Jedi later on), Marksman skils just so I can survive on the ground, Master Pilot (because I do that the best

), the Artisan to reach Shipwright, Medic to patch myself up, and entertainer to help with the battle fatigue.
So I'll be a Master Pilot, and a Master Shipwright with strong skills as a Marskman, Brawler, and at least level 1 skills as a Scout, and Entertainer. The Artisan will vanish into Shipwright (if I understand it correctly) as I'm only working on the Engineering aspects of Artisan.
I'd say that sets me up pretty good.

I currently have exp boxes in the following: Scout, Medic, Bralwer, Marksman, Fencer, Pilot, and somthing else, not sure.
I'm considering getting Teras Kasi, Commando, Fencer before going for jedi...
BY the way, rumor has it that with the new combat revamp, the only way to kill an oponent will be by completely depleating their hitpoint pool, and thus, fencers will have a huge advantage by being able to sole-ly focus on a target's hit points, however many a thing will change, also Jedi will most likely grab a little bit of a bigger edge as each of their sabers can either take down action dmg, health, or mind, so if they wish not to be attacked, drop their target's mind or action, and then they have no way to attack heh.